April 17 / 2001
================================================================
Title                   : Chasmcore  
Filename                : chasmcore.WAD
Author                  : Darren Finch  A.K.A: Doom_Dude
Email Address           : doomdude@globalkore.com
Misc. Author Info       : Maker of the: The Vilecore Megawad and
                          the recently released Templecore dm map.

Description             : DooM II Deathmatch wad. This is my second
                          deatmatch effort to date. All weapons are 
                          in the wad except the BFG (I remembered the
                          chainsaw this time). I put in a exit that is 
                          opened from a remote switch to prevent 
                          accidental exiting (just like in my first
                          dm map.) The lion switch opens the door, 
                          where the exit switch is hidden :)
                          The exit door is near the teleporter that
                          takes you to the plasma gun room.  
                           

Special Thanks to   : ID SOFTWARE for creating the best of games.
                      It is cool to know that Carmack and crew are
                      now working on a New Doom game (DooM III)! 
                      Thanx also to Matt Tagliaferri for Doomcad5.1 
                      and Hank Leukart for writing the Doom Hackers 
                      Guide. Thanx to Marc Rousseau for ZenNode 
                      and to Jive, who helped me figure it out! 
                      Thanx also to Ferrari for the exit idea info :)

                      Thanx to everyone at Newdoom.com, where my site
                      can be found: http://www.newdoom.com/themegawad
                      
                      Thanx to those who downloaded and played
                      Templecore and for all the great feedback,
                      either through email, or during deathmatch play.
                      Thanx again to those, who took the time to review
                      Templecore at newdoom.com's review center!

                      Thanx to Looney2ner and Cybergeeker for helping
                      with the playtesting of Chasmcore! 
 
                       

================================================================

* Play Information *

Episode and Level #     : Map 01 (DooM II)
Single Player           : Ummm (The player1 start is in the wad for anyone 
                          who wants to check out the joint.)
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes (5 deathmatch starts)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No  
New Music               : No
Demos Replaced          : None
DooM Port               : Chasmcore is 100% Legacy compatible. Should run 
                          fine in Boom or any of the other ports, since no 
                          xtra features or fancy shite were added.

* Construction *

Base                    : New level from scratch
Editor(s) used          : DOOMCAD 5.1 / Wadview 1.0 (used for texture 
                          viewing) / ZenNode v1.0.5 for the nodebuilding.

Known Bugs              : Thanx to ZenNode all the crickets are dead!





* Copyright / Permissions *

Authors may not use this level as a base to build additional
levels.  



You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.






* Where to get this WAD *

FTP sites:

BBS numbers:

Other:
