HUNTED Single Player:
A new way to Death Match! :)

I have turned this DM wad into a single player wad just for kicks Good Luck! {Foghorn Leghorn skin is not encluded in  this wad).

DM:
FOR LEGACY ONLY!
Read Know Bugs! I have found this level will not work in ZDeamon. I have no idea why it won't. If you get it to work in ZDeamon please email me.

This is a wad built for campers. Before you start flaming me for that statement hear me out! Some times the thrill of the hunt is fun, so, I built this wad with that in mind. This is why I added the Neutral Zone. All players start in the same place. It also gives the Hunter a place to wait while his pray hides. I have come up with a set of rules for play. Even though you may play this level as a regular DM, Give this a try. Doom_Dude and I sat down one and played this way and found it quite fun.

You may discuss and change these rules, they are just a guide line for play, it's up to the players. Just make sure all rules are clear to everyone FIRST! It is fun, and can be a real challenge. If you play this right, you will find it takes all your skills to win, when your the pray! ha ha ha ha ha ha

1) Gather all players in the Neutral Zone. Decide who will be the Hunter(s) and who will be the Hunted (pray).

2) While the others hang out in the Neural Zone, The one chosen to be the Pray runs off to hide somewhere in the level.

3) When he is in his hiding spot, he will anounce That he is hidden, and will give one clue to his position. 

4) All players then leave the Neutral Zone to Hunt him down. During this time if you can't find him, Ask for another clue. 

5) *******Any time clues are given, All Players must stop moving. This allows the hunted time to type without the fear of being entitled. 

6) The pray may shot at time, but Beware if you shoot, you give yourself away! 

2 Player Game Ending:
Game is over when the pray is found and eliminated, or If the Pray takes out the Hunter.

Multiple Players
If you have more than two players, You may travel in a group or separately. When a Hunter dies he may either stay in the neutral zone and Power up for the next round, or go back out and Power up. (My choice is to venture out and Power Up) Once you die that's it, your done till the next round.

Just remember, Its only game HAVE FUN!

Thanks Cybergeeker for the Foghorn Leghorn skin work. I took your idea and added it into the wad so people can play, "Hunt the Chicken!" :D ha ha ha Hunt The Chicken ha ha ha ha ha  ahmmmm anyway If I keep Doom_Dude from muttering KFC all the time.... :D
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Archive Maintainer      : Created using my WIAW slaught_house.wad entry as a base.

Changes                 : Added new rooms (much larger) and took out the zdoom effects. (slowed legacy down in                                                                                                         OpenGL)Also added more new textures. Took out all the monsters and rearranged the power ups for DM.

Update to               : Hunted1.wad

Advanced engine needed  : Legacy is recommended for play, But will also run in Zdoom but may be a little choppy.

Primary purpose         : Map01 of Doom2

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Title                   : HUNTED

Filename                : Hunted1.zip

Release date            : 4/21/01

Author                  : Looney2ner

Email Address           : looney2ner@ltdgrafex.com

Other Files By Author   : Looney Tune Doom http://www.newdoom.com/ltdoom

Description             : Originally Created for New Doom's Wad In A Week contest, A Good friend of mine, Doom Dude,                           convinced me to build my WIAW entry into a full DM level. Thanks! Added a neutral zone, this is where ALL the players start. HONOR IT! 

Additional Credits to   : Doom Dude for testing and inspiration.
                          CyberGeeker for testing and converting Fog horn for LTDoom1 to a skin.
                          Created 100% with DeepSea Doom Editor: www.sbsoftware.com 
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* What is included *



New levels              : Yes

Sounds                  : No

Music                   : No

Graphics                : Yes (Foghorn Leghorn skin added to this wad)

Dehacked/BEX Patch      : No

Demos                   : No

Other                   : No

Other files required    : No





* Play Information *



Game                    : DOOM2

Map #                   : Replaces MAP01 Doom2 map 

Single Player           : Yes (NO Monsters)

Cooperative 2-4 Player  : no

Deathmatch 2-8 Player   : Yes

Other game styles       : Hunted

Difficulty Settings     : Yes



* Construction *

Base                    : WIAW Entry
Build Time              : 2 Weeks

Editor(s) used          : DeepSea

Known Bugs              : Will not work on Zdaemon. This is a bug I have tried to fix. If ANYONE figures out why it won't run in ZDeamon, or fixes it so it will, PLEASE Email me at ltdgrafex@ltdgrafex.com What it will do is load, If the serving computer tries to join the game it gives this warning and boots you out of the game. 

Player Disconnected
SZ_GET Space: Overflow 4118-8192

Thank you for any help on this. I would like to fix this problem, but nothing has worked. :(

****Copyright and Permissions****

Level and or graphics may not be used in anyway without permission from the author. 
Kent Carson
ltdgrafex@ltdgrafex.com
(c)LTD Grafex 2000
